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MultiBlockDataSet

vtk-examples/Cxx/CompositeData/MultiBlockDataSet


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Question

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Code

MultiBlockDataSet.cxx

// Demonstrates how to make and use VTK's MultiBlock type data

#include <vtkActor.h>
#include <vtkCompositeDataGeometryFilter.h>
#include <vtkExtractEdges.h>
#include <vtkMultiBlockDataSet.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkVector.h>

// Note that:
// vtkExtractEdges moved from vtkFiltersExtraction to vtkFiltersCore in
// VTK commit d9981b9aeb93b42d1371c6e295d76bfdc18430bd

namespace {
vtkSmartPointer<vtkDataSet> CreateSphereDataSet(const vtkVector3d& center,
                                                double radius = 0.5);
} // namespace

int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;

  // PART 1 Make some Data.
  // Make a tree.
  vtkNew<vtkMultiBlockDataSet> root;

  vtkNew<vtkMultiBlockDataSet> branch;
  root->SetBlock(0, branch);

  // Make some leaves.
  branch->SetBlock(0, CreateSphereDataSet({0, 0, 0}));
  branch->SetBlock(1, CreateSphereDataSet({1.75, 2.5, 0.0}, 1.5));
  root->SetBlock(1, CreateSphereDataSet({4, 0, 0}, 2.0));

  // Uncomment to inspect.
  // std::cerr << root->GetClassName() << std::endl;
  // root->PrintSelf(std::cerr, vtkIndent(0));

  // PART 2 Do something with the data
  // a non composite aware filter, the pipeline will iterate
  vtkNew<vtkExtractEdges> edges;
  edges->SetInputData(root);

  // Uncomment to inspect.
  // edges->Update();
  // cerr << edges->GetOutputDataObject(0)->GetClassName() << endl;
  // edges->GetOutputDataObject(0)->PrintSelf(std::cerr, vtkIndent(0));

  // PART 3 Show the data.
  // also demonstrate a composite aware filter
  // this filter aggregates all blocks into one polydata
  // this is handy for display, although fairly limited.
  vtkNew<vtkCompositeDataGeometryFilter> polydata;
  polydata->SetInputConnection(edges->GetOutputPort());

  // Uncomment to inspect.
  // polydata->Update();
  // std::cerr << polydata->GetOutput()->GetClassName() << std::endl;
  // polydata->GetOutput()->PrintSelf(std::cerr, vtkIndent(0));

  // Display the data.
  vtkNew<vtkRenderer> aren;
  vtkNew<vtkRenderWindow> renWin;
  renWin->AddRenderer(aren);
  vtkNew<vtkRenderWindowInteractor> iren;
  iren->SetRenderWindow(renWin);

  vtkNew<vtkPolyDataMapper> mapper;
  mapper->SetInputConnection(0, polydata->GetOutputPort(0));
  vtkNew<vtkActor> actor;
  actor->SetMapper(mapper);
  actor->GetProperty()->SetColor(colors->GetColor3d("Yellow").GetData());
  actor->GetProperty()->SetLineWidth(2);

  aren->AddActor(actor);
  aren->SetBackground(colors->GetColor3d("CornflowerBlue").GetData());

  renWin->SetWindowName("MultiBLockDataSet");
  renWin->Render();
  iren->Start();

  return EXIT_SUCCESS;
}

namespace {
vtkSmartPointer<vtkDataSet> CreateSphereDataSet(const vtkVector3d& center,
                                                double radius)
{
  vtkNew<vtkSphereSource> leaf;
  leaf->SetCenter(center.GetData());
  leaf->SetRadius(radius);
  leaf->Update();
  return leaf->GetOutput();
}

} // namespace

CMakeLists.txt

cmake_minimum_required(VERSION 3.12 FATAL_ERROR)

project(MultiBlockDataSet)

find_package(VTK COMPONENTS 
)

if (NOT VTK_FOUND)
  message(FATAL_ERROR "MultiBlockDataSet: Unable to find the VTK build folder.")
endif()

# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(MultiBlockDataSet MACOSX_BUNDLE MultiBlockDataSet.cxx )
  target_link_libraries(MultiBlockDataSet PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS MultiBlockDataSet
  MODULES ${VTK_LIBRARIES}
)

Download and Build MultiBlockDataSet

Click here to download MultiBlockDataSet and its CMakeLists.txt file. Once the tarball MultiBlockDataSet.tar has been downloaded and extracted,

cd MultiBlockDataSet/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./MultiBlockDataSet

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.