KDTreeAccessPoints
vtk-examples/Cxx/DataStructures/KDTreeAccessPoints
Description¶
This example demonstrates how to build a KDTree, get its number of points, and get a point by ID.
Question
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Code¶
KDTreeAccessPoints.cxx
#include <vtkDataSetCollection.h>
#include <vtkKdTree.h>
#include <vtkNew.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkVertexGlyphFilter.h>
int main(int, char*[])
{
// Setup point coordinates.
double x[3] = {1.0, 0.0, 0.0};
double y[3] = {0.0, 1.0, 0.0};
double z[3] = {0.0, 0.0, 1.0};
vtkNew<vtkPoints> points;
points->InsertNextPoint(x);
points->InsertNextPoint(y);
points->InsertNextPoint(z);
vtkNew<vtkPolyData> polydata;
polydata->SetPoints(points);
// The tree needs cells, so add vertices to each point.
vtkNew<vtkVertexGlyphFilter> vertexFilter;
vertexFilter->SetInputData(polydata);
vertexFilter->Update();
// Create the tree.
vtkNew<vtkKdTree> kDTree;
kDTree->AddDataSet(vertexFilter->GetOutput());
kDTree->BuildLocator();
// Get the number of points in the tree like this:
kDTree->GetDataSets()->InitTraversal();
std::cout << "Number of points in tree: "
<< kDTree->GetDataSets()->GetNextDataSet()->GetNumberOfPoints()
<< std::endl;
// Or you can get the number of points in the tree like this:
std::cout << "Number of points in tree: "
<< kDTree->GetDataSet(0)->GetNumberOfPoints() << std::endl;
// Get the 0th point in the tree.
double p[3];
kDTree->GetDataSet(0)->GetPoint(0, p);
std::cout << "p: " << p[0] << " " << p[1] << " " << p[2] << std::endl;
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(KDTreeAccessPoints)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "KDTreeAccessPoints: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(KDTreeAccessPoints MACOSX_BUNDLE KDTreeAccessPoints.cxx )
target_link_libraries(KDTreeAccessPoints PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS KDTreeAccessPoints
MODULES ${VTK_LIBRARIES}
)
Download and Build KDTreeAccessPoints¶
Click here to download KDTreeAccessPoints and its CMakeLists.txt file. Once the tarball KDTreeAccessPoints.tar has been downloaded and extracted,
cd KDTreeAccessPoints/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./KDTreeAccessPoints
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.