ModifiedBSPTreeTimingDemo
vtk-examples/Cxx/DataStructures/ModifiedBSPTreeTimingDemo
Description¶
Your timing graph will be different when compared to the above illustration.
Question
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Code¶
ModifiedBSPTreeTimingDemo.cxx
#include <vtkAxis.h>
#include <vtkBox.h>
#include <vtkChartXY.h>
#include <vtkContextView.h>
#include <vtkFloatArray.h>
#include <vtkMinimalStandardRandomSequence.h>
#include <vtkModifiedBSPTree.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPlot.h>
#include <vtkPolyData.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <vtkTable.h>
#include <vtkTimerLog.h>
#include <time.h>
#include <vector>
namespace {
void RandomPointInBounds(vtkPolyData* polydata, double p[3],
vtkMinimalStandardRandomSequence* rng);
void RandomDirection(double v[3], vtkMinimalStandardRandomSequence* rng);
void RandomLineThroughVolume(vtkPolyData* polydata, double p1[3], double p2[3],
vtkMinimalStandardRandomSequence* rng);
double TimeModifiedBSPTree(vtkPolyData* polydata, int maxPoints,
int numberOfTrials,
vtkMinimalStandardRandomSequence* rng);
} // namespace
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkSphereSource> reader;
reader->SetThetaResolution(30);
reader->SetPhiResolution(30);
reader->Update();
vtkNew<vtkMinimalStandardRandomSequence> rng;
rng->SetSeed(8775070);
// rng->SetSeed(0);
std::cout << "Timing ModifiedBSPTree..." << std::endl;
std::vector<std::pair<int, double>> results;
int numberOfTrials = 1000;
for (int i = 1; i < 20; i++)
{
double t = TimeModifiedBSPTree(reader->GetOutput(), i, numberOfTrials, rng);
std::pair<int, double> result(i, t);
results.push_back(result);
}
// Create a table with some points in it.
vtkNew<vtkTable> table;
vtkNew<vtkFloatArray> maxPointsPerRegion;
maxPointsPerRegion->SetName("MaxPointsPerRegion");
table->AddColumn(maxPointsPerRegion);
vtkNew<vtkFloatArray> runtime;
runtime->SetName("Run time");
table->AddColumn(runtime);
// Fill in the table with some example values.
size_t numPoints = results.size();
table->SetNumberOfRows(static_cast<vtkIdType>(numPoints));
for (size_t i = 0; i < numPoints; ++i)
{
table->SetValue(static_cast<vtkIdType>(i), 0, results[i].first);
table->SetValue(static_cast<vtkIdType>(i), 1, results[i].second);
std::cout << "Put " << results[i].first << " " << results[i].second
<< " in the table." << std::endl;
}
// Set up the view
vtkNew<vtkContextView> view;
view->GetRenderer()->SetBackground(colors->GetColor3d("White").GetData());
view->GetRenderWindow()->SetWindowName("ModifiedBSPTreeTimingDemo");
// Add multiple line plots, setting the colors etc.
vtkNew<vtkChartXY> chart;
view->GetScene()->AddItem(chart);
vtkPlot* line = chart->AddPlot(vtkChart::LINE);
line->SetInputData(table, 0, 1);
auto lineColor = colors->HTMLColorToRGBA("Lime").GetData();
line->SetColor(lineColor[0], lineColor[1], lineColor[2], lineColor[3]);
line->SetWidth(3.0);
line->GetXAxis()->SetTitle("Max Points Per Region");
line->GetYAxis()->SetTitle("Run time");
// line->GetYAxis()->AutoScale();
// line->GetYAxis()->SetRange(0,0.02);
// Start interactor
view->GetRenderWindow()->Render();
view->GetInteractor()->Initialize();
view->GetInteractor()->Start();
return EXIT_SUCCESS;
}
namespace {
void RandomPointInBounds(vtkPolyData* polydata, double p[3],
vtkMinimalStandardRandomSequence* rng)
{
double bounds[6];
polydata->GetBounds(bounds);
for (auto i = 0; i < 3; ++i)
{
p[i] = bounds[i * 2] +
(bounds[i * 2 + 1] - bounds[i * 2]) * rng->GetRangeValue(0.0, 1.0);
rng->Next();
}
}
double TimeModifiedBSPTree(vtkPolyData* polydata, int maxLevel,
int numberOfTrials,
vtkMinimalStandardRandomSequence* rng)
{
vtkNew<vtkTimerLog> timer;
timer->StartTimer();
// Create the tree
vtkNew<vtkModifiedBSPTree> modifiedBSPTree;
modifiedBSPTree->SetDataSet(polydata);
modifiedBSPTree->AutomaticOff();
modifiedBSPTree->SetMaxLevel(maxLevel);
// modifiedBSPTree->SetNumberOfCellsPerNode(cellsPerNode);
modifiedBSPTree->BuildLocator();
for (int i = 0; i < numberOfTrials; i++)
{
double p1[3];
double p2[3];
RandomLineThroughVolume(polydata, p1, p2, rng);
double t;
double x[3];
double pcoords[3];
int subId;
modifiedBSPTree->IntersectWithLine(p1, p2, 0.001, t, x, pcoords, subId);
}
timer->StopTimer();
std::cout << "ModifiedBSPTree took " << timer->GetElapsedTime() << std::endl;
return timer->GetElapsedTime();
}
void RandomLineThroughVolume(vtkPolyData* polydata, double p1[3], double p2[3],
vtkMinimalStandardRandomSequence* rng)
{
double bounds[6];
polydata->GetBounds(bounds);
double p[3];
RandomPointInBounds(polydata, p, rng);
double v[3];
RandomDirection(v, rng);
double lineP1[3];
double lineP2[3];
for (unsigned int i = 0; i < 3; i++)
{
p1[i] = p[i] + 1000 * v[i];
p2[i] = p[i] - 1000 * v[i];
}
double t1, t2;
int plane1, plane2;
vtkBox::IntersectWithLine(bounds, lineP1, lineP2, t1, t2, p1, p2, plane1,
plane2);
}
void RandomDirection(double v[3], vtkMinimalStandardRandomSequence* rng)
{
for (auto i = 0; i < 3; ++i)
{
v[i] = rng->GetRangeValue(0.0, 1.0);
rng->Next();
}
vtkMath::Normalize(v);
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ModifiedBSPTreeTimingDemo)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ModifiedBSPTreeTimingDemo: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ModifiedBSPTreeTimingDemo MACOSX_BUNDLE ModifiedBSPTreeTimingDemo.cxx )
target_link_libraries(ModifiedBSPTreeTimingDemo PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ModifiedBSPTreeTimingDemo
MODULES ${VTK_LIBRARIES}
)
Download and Build ModifiedBSPTreeTimingDemo¶
Click here to download ModifiedBSPTreeTimingDemo and its CMakeLists.txt file. Once the tarball ModifiedBSPTreeTimingDemo.tar has been downloaded and extracted,
cd ModifiedBSPTreeTimingDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ModifiedBSPTreeTimingDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.