WriteLegacyLinearCells
vtk-examples/Cxx/IO/WriteLegacyLinearCells
Description¶
This example uses vtkUnstructuredGridWriter to write each linear cell into a .vtk file. The files are written into the current directory.
Seealso
WriteXMLLinearCells writes the same files using the VTK XML format.
Cite
The VTK File Formats document discusses the XML file format.
Other languages
See (Python)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
WriteLegacyLinearCells.cxx
#include <vtkNew.h>
#include <vtkPoints.h>
#include <vtkSmartPointer.h>
#include <vtkUnstructuredGrid.h>
#include <vtkUnstructuredGridWriter.h>
#include <vtkHexagonalPrism.h>
#include <vtkHexahedron.h>
#include <vtkLine.h>
#include <vtkPentagonalPrism.h>
#include <vtkPixel.h>
#include <vtkPolyLine.h>
#include <vtkPolyVertex.h>
#include <vtkPolygon.h>
#include <vtkPyramid.h>
#include <vtkQuad.h>
#include <vtkTetra.h>
#include <vtkTriangle.h>
#include <vtkTriangleStrip.h>
#include <vtkVertex.h>
#include <vtkVoxel.h>
#include <vtkWedge.h>
#include <cstdlib>
#include <string>
#include <vector>
// These functions return a vtkUnstructured grid corresponding to the object.
namespace {
template <typename T>
vtkSmartPointer<vtkUnstructuredGrid> MakeUnstructuredGrid(vtkSmartPointer<T>);
vtkSmartPointer<vtkUnstructuredGrid> MakePolyVertex();
vtkSmartPointer<vtkUnstructuredGrid> MakePolyLine();
vtkSmartPointer<vtkUnstructuredGrid> MakeTriangleStrip();
vtkSmartPointer<vtkUnstructuredGrid> MakePolygon();
} // namespace
int main(int, char*[])
{
std::vector<std::string> filenames;
std::vector<vtkSmartPointer<vtkUnstructuredGrid>> uGrids;
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkVertex>::New()));
filenames.push_back("Vertex.vtk");
uGrids.push_back(MakePolyVertex());
filenames.push_back("PolyVertex.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkLine>::New()));
filenames.push_back("Line.vtk");
uGrids.push_back(MakePolyLine());
filenames.push_back("PolyLine.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkTriangle>::New()));
filenames.push_back("Triangle.vtk");
uGrids.push_back(MakeTriangleStrip());
filenames.push_back("TriangleStrip.vtk");
uGrids.push_back(MakePolygon());
filenames.push_back("Polygon.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkPixel>::New()));
filenames.push_back("Pixel.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkQuad>::New()));
filenames.push_back("Quad.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkTetra>::New()));
filenames.push_back("Tetra.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkVoxel>::New()));
filenames.push_back("Voxel.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkHexahedron>::New()));
filenames.push_back("Hexahedron.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkWedge>::New()));
filenames.push_back("Wedge.vtk");
uGrids.push_back(MakeUnstructuredGrid(vtkSmartPointer<vtkPyramid>::New()));
filenames.push_back("Pyramid.vtk");
uGrids.push_back(
MakeUnstructuredGrid(vtkSmartPointer<vtkPentagonalPrism>::New()));
filenames.push_back("PentagonalPrism.vtk");
uGrids.push_back(
MakeUnstructuredGrid(vtkSmartPointer<vtkHexagonalPrism>::New()));
filenames.push_back("HexagonalPrism.vtk");
// Write each grid into a file.
for (unsigned int i = 0; i < uGrids.size(); ++i)
{
std::cout << "Writing: " << filenames[i] << std::endl;
vtkNew<vtkUnstructuredGridWriter> writer;
writer->SetFileName(filenames[i].c_str());
writer->SetInputData(uGrids[i]);
writer->Write();
}
return EXIT_SUCCESS;
}
namespace {
template <typename T>
vtkSmartPointer<vtkUnstructuredGrid>
MakeUnstructuredGrid(vtkSmartPointer<T> aCell)
{
double* pcoords = aCell->GetParametricCoords();
for (int i = 0; i < aCell->GetNumberOfPoints(); ++i)
{
aCell->GetPointIds()->SetId(i, i);
aCell->GetPoints()->SetPoint(i, *(pcoords + 3 * i), *(pcoords + 3 * i + 1),
*(pcoords + 3 * i + 2));
}
vtkNew<vtkUnstructuredGrid> ug;
ug->SetPoints(aCell->GetPoints());
ug->InsertNextCell(aCell->GetCellType(), aCell->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakePolyVertex()
{
// A polyvertex is a cell represents a set of 0D vertices.
int numberOfVertices = 6;
vtkNew<vtkPoints> points;
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(1, 0, 0);
points->InsertNextPoint(0, 1, 0);
points->InsertNextPoint(0, 0, 1);
points->InsertNextPoint(1, 0, .4);
points->InsertNextPoint(0, 1, .6);
vtkNew<vtkPolyVertex> polyVertex;
polyVertex->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
polyVertex->GetPointIds()->SetId(i, i);
}
vtkNew<vtkUnstructuredGrid> ug;
ug->SetPoints(points);
ug->InsertNextCell(polyVertex->GetCellType(), polyVertex->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakePolyLine()
{
// A polyline is a cell that represents a set of 1D lines.
int numberOfVertices = 5;
vtkNew<vtkPoints> points;
points->InsertNextPoint(0, .5, 0);
points->InsertNextPoint(.5, 0, 0);
points->InsertNextPoint(1, .3, 0);
points->InsertNextPoint(1.5, .4, 0);
points->InsertNextPoint(2.0, .4, 0);
vtkNew<vtkPolyLine> polyline;
polyline->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
polyline->GetPointIds()->SetId(i, i);
}
vtkNew<vtkUnstructuredGrid> ug;
ug->SetPoints(points);
ug->InsertNextCell(polyline->GetCellType(), polyline->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakeTriangleStrip()
{
// A triangle is a cell that represents a triangle strip.
int numberOfVertices = 10;
vtkNew<vtkPoints> points;
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(.5, 1, 0);
points->InsertNextPoint(1, -.1, 0);
points->InsertNextPoint(1.5, .8, 0);
points->InsertNextPoint(2.0, -.1, 0);
points->InsertNextPoint(2.5, .9, 0);
points->InsertNextPoint(3.0, 0, 0);
points->InsertNextPoint(3.5, .8, 0);
points->InsertNextPoint(4.0, -.2, 0);
points->InsertNextPoint(4.5, 1.1, 0);
vtkNew<vtkTriangleStrip> trianglestrip;
trianglestrip->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
trianglestrip->GetPointIds()->SetId(i, i);
}
vtkNew<vtkUnstructuredGrid> ug;
ug->SetPoints(points);
ug->InsertNextCell(trianglestrip->GetCellType(),
trianglestrip->GetPointIds());
return ug;
}
vtkSmartPointer<vtkUnstructuredGrid> MakePolygon()
{
// A polygon is a cell that represents a polygon.
int numberOfVertices = 6;
vtkNew<vtkPoints> points;
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(1, -.1, 0);
points->InsertNextPoint(.8, .5, 0);
points->InsertNextPoint(1, 1, 0);
points->InsertNextPoint(.6, 1.2, 0);
points->InsertNextPoint(0, .8, 0);
vtkNew<vtkPolygon> polygon;
polygon->GetPointIds()->SetNumberOfIds(numberOfVertices);
for (int i = 0; i < numberOfVertices; ++i)
{
polygon->GetPointIds()->SetId(i, i);
}
vtkNew<vtkUnstructuredGrid> ug;
ug->SetPoints(points);
ug->InsertNextCell(polygon->GetCellType(), polygon->GetPointIds());
return ug;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(WriteLegacyLinearCells)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "WriteLegacyLinearCells: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(WriteLegacyLinearCells MACOSX_BUNDLE WriteLegacyLinearCells.cxx )
target_link_libraries(WriteLegacyLinearCells PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS WriteLegacyLinearCells
MODULES ${VTK_LIBRARIES}
)
Download and Build WriteLegacyLinearCells¶
Click here to download WriteLegacyLinearCells and its CMakeLists.txt file. Once the tarball WriteLegacyLinearCells.tar has been downloaded and extracted,
cd WriteLegacyLinearCells/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./WriteLegacyLinearCells
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.