GaussianSmooth
vtk-examples/Cxx/ImageProcessing/GaussianSmooth
Description¶
Low-pass filters can be implemented as convolution with a Gaussian kernel. The Gaussian kernel displayed on top has been magnified for this figure.
Info
See this figure in Chapter 10 the VTK Textbook.
Other languages
See (Python)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
GaussianSmooth.cxx
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageData.h>
#include <vtkImageGaussianSmooth.h>
#include <vtkImageMapper3D.h>
#include <vtkImageReader2.h>
#include <vtkImageReader2Factory.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
int main(int argc, char* argv[])
{
// Verify input arguments.
if (argc != 2)
{
std::cout << "Usage: " << argv[0] << " Filename e.g. Gourds.png"
<< std::endl;
return EXIT_FAILURE;
}
// Read the image
vtkNew<vtkImageReader2Factory> readerFactory;
vtkSmartPointer<vtkImageReader2> reader;
reader.TakeReference(readerFactory->CreateImageReader2(argv[1]));
reader->SetFileName(argv[1]);
reader->Update();
// Process the
vtkNew<vtkImageCast> cast;
cast->SetInputConnection(reader->GetOutputPort());
cast->SetOutputScalarTypeToFloat();
vtkNew<vtkImageGaussianSmooth> filter;
filter->SetDimensionality(2);
filter->SetInputConnection(cast->GetOutputPort());
filter->SetStandardDeviations(4.0, 4.0);
filter->SetRadiusFactors(2.0, 2.0);
// Create actors
vtkNew<vtkNamedColors> colors;
vtkNew<vtkImageActor> originalActor;
originalActor->GetMapper()->SetInputConnection(reader->GetOutputPort());
vtkNew<vtkImageActor> filteredActor;
filteredActor->GetMapper()->SetInputConnection(filter->GetOutputPort());
// Define viewport ranges.
// (xmin, ymin, xmax, ymax)
double originalViewport[4] = {0.0, 0.0, 0.5, 1.0};
double filteredViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup renderers
vtkNew<vtkRenderer> originalRenderer;
originalRenderer->SetViewport(originalViewport);
originalRenderer->AddActor(originalActor);
originalRenderer->ResetCamera();
originalRenderer->SetBackground(colors->GetColor3d("SlateGray").GetData());
vtkNew<vtkRenderer> filteredRenderer;
filteredRenderer->SetViewport(filteredViewport);
filteredRenderer->AddActor(filteredActor);
filteredRenderer->ResetCamera();
filteredRenderer->SetBackground(
colors->GetColor3d("LightSlateGray").GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(600, 300);
renderWindow->SetWindowName("GaussianSmooth");
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(filteredRenderer);
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkInteractorStyleImage> style;
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(GaussianSmooth)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "GaussianSmooth: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(GaussianSmooth MACOSX_BUNDLE GaussianSmooth.cxx )
target_link_libraries(GaussianSmooth PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS GaussianSmooth
MODULES ${VTK_LIBRARIES}
)
Download and Build GaussianSmooth¶
Click here to download GaussianSmooth and its CMakeLists.txt file. Once the tarball GaussianSmooth.tar has been downloaded and extracted,
cd GaussianSmooth/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./GaussianSmooth
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.