ParallelCoordinatesView
vtk-examples/Cxx/InfoVis/ParallelCoordinatesView
Other languages
See (Python)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ParallelCoordinatesView.cxx
#include <vtkDelimitedTextReader.h>
#include <vtkDoubleArray.h>
#include <vtkFloatArray.h>
#include <vtkIntArray.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkParallelCoordinatesRepresentation.h>
#include <vtkParallelCoordinatesView.h>
#include <vtkPointData.h>
#include <vtkPolyData.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkStringArray.h>
#include <vtkTable.h>
#include <vtksys/SystemTools.hxx>
int main(int argc, char* argv[])
{
vtkNew<vtkNamedColors> colors;
vtkSmartPointer<vtkTable> table = vtkSmartPointer<vtkTable>::New();
std::string title;
if (argc > 1)
{
std::string inputFilename;
inputFilename = argv[1];
vtkNew<vtkDelimitedTextReader> reader;
reader->SetFileName(inputFilename.c_str());
reader->SetHaveHeaders(1);
reader->DetectNumericColumnsOn();
reader->SetFieldDelimiterCharacters(",");
reader->Update();
table = reader->GetOutput();
title = vtksys::SystemTools::GetFilenameWithoutExtension(
vtksys::SystemTools::GetFilenameName(inputFilename));
}
else
{
title = "Generated Data";
vtkNew<vtkIntArray> array1;
array1->SetName("Array1");
array1->SetNumberOfComponents(1);
array1->InsertNextValue(0);
array1->InsertNextValue(1);
array1->InsertNextValue(2);
array1->InsertNextValue(3);
array1->InsertNextValue(4);
vtkNew<vtkFloatArray> array2;
array2->SetName("Array2");
array2->SetNumberOfComponents(1);
array2->InsertNextValue(-0);
array2->InsertNextValue(-1);
array2->InsertNextValue(-2);
array2->InsertNextValue(-3);
array2->InsertNextValue(-4);
vtkNew<vtkDoubleArray> array3;
array3->SetName("Array3");
array3->SetNumberOfComponents(1);
array3->InsertNextValue(0);
array3->InsertNextValue(1);
array3->InsertNextValue(4);
array3->InsertNextValue(9);
array3->InsertNextValue(16);
table->AddColumn(array1);
table->AddColumn(array2);
table->AddColumn(array3);
}
vtkNew<vtkPolyData> polydata;
for (vtkIdType i = 0; i < table->GetNumberOfColumns(); ++i)
{
if (dynamic_cast<vtkStringArray*>(table->GetColumn(i)))
{
std::cout << i << " is "
<< "StringArray named ";
}
else if (dynamic_cast<vtkDoubleArray*>(table->GetColumn(i)))
{
std::cout << i << " is "
<< "DoubleArray named ";
}
else if (dynamic_cast<vtkFloatArray*>(table->GetColumn(i)))
{
std::cout << i << " is "
<< "DoubleArray named ";
}
else if (dynamic_cast<vtkIntArray*>(table->GetColumn(i)))
{
std::cout << i << " is "
<< "IntArray named ";
}
else
{
std::cout << i << " is "
<< "Unknown type named ";
}
std::cout << "\"" << table->GetColumn(i)->GetName() << "\"" << std::endl;
polydata->GetPointData()->AddArray(table->GetColumn(i));
}
vtkNew<vtkParallelCoordinatesRepresentation> rep;
rep->SetInputData(polydata);
// List all of the attribute arrays you want plotted in parallel coordinates
// Set up the parallel coordinates Representation to be used in the View
for (vtkIdType i = 0; i < table->GetNumberOfColumns(); ++i)
{
if (dynamic_cast<vtkStringArray*>(table->GetColumn(i)))
{
continue;
}
else
{
rep->SetInputArrayToProcess(i, 0, 0, 0, table->GetColumn(i)->GetName());
}
}
rep->UseCurvesOn();
rep->SetFontSize(.5);
rep->SetPlotTitle(title.c_str());
rep->SetLineOpacity(0.5);
rep->SetLineColor(colors->GetColor3d("Gold").GetData());
rep->SetAxisColor(colors->GetColor3d("OrangeRed").GetData());
rep->SetAxisLabelColor(colors->GetColor3d("Yellow").GetData());
// Set up the Parallel Coordinates View and hook in the Representation
vtkNew<vtkParallelCoordinatesView> view;
view->SetRepresentation(rep);
view->SetInspectMode(1);
view->SetDisplayHoverText(1);
// Brush Mode determines the type of interaction you perform to select data
view->SetBrushModeToLasso();
view->SetBrushOperatorToReplace();
// Set up render window
view->GetRenderWindow()->SetSize(600, 300);
view->GetRenderer()->SetBackground2(
colors->GetColor3d("MidnightBlue").GetData());
view->GetRenderer()->SetBackground(colors->GetColor3d("Indigo").GetData());
view->GetRenderWindow()->SetWindowName("ParallelCoordinatesView");
view->ResetCamera();
view->Render();
// Start interaction event loop
view->GetInteractor()->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ParallelCoordinatesView)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ParallelCoordinatesView: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ParallelCoordinatesView MACOSX_BUNDLE ParallelCoordinatesView.cxx )
target_link_libraries(ParallelCoordinatesView PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ParallelCoordinatesView
MODULES ${VTK_LIBRARIES}
)
Download and Build ParallelCoordinatesView¶
Click here to download ParallelCoordinatesView and its CMakeLists.txt file. Once the tarball ParallelCoordinatesView.tar has been downloaded and extracted,
cd ParallelCoordinatesView/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ParallelCoordinatesView
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.