InteractorStyleUser
vtk-examples/Cxx/Interaction/InteractorStyleUser
Description¶
This style is designed to NOT provide any default functionality. You must specify how to handle every event that you want handled.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
InteractorStyleUser.cxx
#include <vtkActor.h>
#include <vtkCallbackCommand.h>
#include <vtkInteractorStyleUser.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
namespace {
void ClickCallbackFunction(vtkObject* caller, long unsigned int eventId,
void* clientData, void* callData);
}
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkSphereSource> sphereSource;
sphereSource->Update();
// Visualize
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(sphereSource->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("MistyRose").GetData());
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("InteractorStyleUser");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("SlateGray").GetData());
renderWindow->Render();
vtkNew<vtkCallbackCommand> clickCallback;
clickCallback->SetCallback(ClickCallbackFunction);
renderWindowInteractor->AddObserver(vtkCommand::LeftButtonPressEvent,
clickCallback);
vtkNew<vtkInteractorStyleUser> style;
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
namespace {
void ClickCallbackFunction(vtkObject*, long unsigned int, void*, void*)
{
std::cout << "Click callback" << std::endl;
// We can get the calling object like this:
// vtkRenderWindowInteractor *iren =
// static_cast<vtkRenderWindowInteractor*>(caller);
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(InteractorStyleUser)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "InteractorStyleUser: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(InteractorStyleUser MACOSX_BUNDLE InteractorStyleUser.cxx )
target_link_libraries(InteractorStyleUser PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS InteractorStyleUser
MODULES ${VTK_LIBRARIES}
)
Download and Build InteractorStyleUser¶
Click here to download InteractorStyleUser and its CMakeLists.txt file. Once the tarball InteractorStyleUser.tar has been downloaded and extracted,
cd InteractorStyleUser/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./InteractorStyleUser
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.