VectorNorm
vtk-examples/Cxx/Math/VectorNorm
Question
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Code¶
VectorNorm.cxx
#include <vtkFloatArray.h>
#include <vtkNew.h>
#include <vtkPointData.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkVectorNorm.h>
// For compatibility with new VTK generic data arrays
#ifdef vtkGenericDataArray_h
#define InsertNextTupleValue InsertNextTypedTuple
#endif
int main(int, char*[])
{
vtkNew<vtkPoints> points;
points->InsertNextPoint(1, 2, 3);
points->InsertNextPoint(4, 5, 6);
vtkNew<vtkPolyData> polydata;
polydata->SetPoints(points);
vtkNew<vtkFloatArray> distances;
distances->SetNumberOfComponents(3);
distances->SetName("Distances");
float v1[3] = {1, 2, 3};
float v2[3] = {4, 5, 6};
distances->InsertNextTupleValue(v1);
distances->InsertNextTupleValue(v2);
polydata->GetPointData()->SetVectors(distances);
vtkNew<vtkVectorNorm> vectorNorm;
vectorNorm->SetInputData(polydata);
vectorNorm->Update();
vtkFloatArray* scalars = dynamic_cast<vtkFloatArray*>(
vectorNorm->GetOutput()->GetPointData()->GetScalars());
for (vtkIdType i = 0; i < scalars->GetNumberOfTuples(); i++)
{
std::cout << "Value " << i << " : " << scalars->GetValue(i) << std::endl;
}
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(VectorNorm)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "VectorNorm: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(VectorNorm MACOSX_BUNDLE VectorNorm.cxx )
target_link_libraries(VectorNorm PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS VectorNorm
MODULES ${VTK_LIBRARIES}
)
Download and Build VectorNorm¶
Click here to download VectorNorm and its CMakeLists.txt file. Once the tarball VectorNorm.tar has been downloaded and extracted,
cd VectorNorm/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VectorNorm
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.