ExtractEnclosedPoints
vtk-examples/Cxx/Points/ExtractEnclosedPoints
Description¶
This example uses vtkExtractEnclosedPoints to select points that exist within a closed vtkPolyData surface. After reading a vtk polydata file, the example generates 10000 random points within the bounding box of the vtkPolyData.
If the polydata is not closed or is non-manifold, the filter does not create an output.
Question
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Code¶
ExtractEnclosedPoints.cxx
#include <vtkActor.h>
#include <vtkBYUReader.h>
#include <vtkCamera.h>
#include <vtkExtractEnclosedPoints.h>
#include <vtkGlyph3DMapper.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPoints.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyDataReader.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSTLReader.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkXMLPolyDataReader.h>
#include <vtksys/SystemTools.hxx>
#include <random>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName);
}
int main(int argc, char* argv[])
{
auto polyData = ReadPolyData(argc > 1 ? argv[1] : "");
std::mt19937 mt(4355412); // Standard mersenne_twister_engine
double bounds[6];
polyData->GetBounds(bounds);
std::cout << "Bounds: " << bounds[0] << ", " << bounds[1] << " " << bounds[2]
<< ", " << bounds[3] << " " << bounds[4] << ", " << bounds[5]
<< std::endl;
// Generate random points within the bounding box of the polydata
std::uniform_real_distribution<double> distributionX(bounds[0], bounds[1]);
std::uniform_real_distribution<double> distributionY(bounds[2], bounds[3]);
std::uniform_real_distribution<double> distributionZ(bounds[4], bounds[5]);
vtkNew<vtkPolyData> pointsPolyData;
vtkNew<vtkPoints> points;
pointsPolyData->SetPoints(points);
points->SetNumberOfPoints(10000);
for (auto i = 0; i < 10000; ++i)
{
double point[3];
point[0] = distributionX(mt);
point[1] = distributionY(mt);
point[2] = distributionZ(mt);
points->SetPoint(i, point);
}
vtkNew<vtkExtractEnclosedPoints> extract;
extract->SetSurfaceData(polyData);
extract->SetInputData(pointsPolyData);
extract->SetTolerance(.0001);
extract->CheckSurfaceOn();
vtkNew<vtkNamedColors> colors;
vtkNew<vtkSphereSource> source;
source->SetRadius((bounds[1] - bounds[0]) * .005);
vtkNew<vtkGlyph3DMapper> glyph3Dmapper;
glyph3Dmapper->SetSourceConnection(source->GetOutputPort());
glyph3Dmapper->SetInputConnection(extract->GetOutputPort());
vtkNew<vtkActor> glyphActor;
glyphActor->SetMapper(glyph3Dmapper);
glyphActor->GetProperty()->SetDiffuseColor(
colors->GetColor3d("Crimson").GetData());
glyphActor->GetProperty()->SetSpecular(0.6);
glyphActor->GetProperty()->SetSpecularPower(30);
;
// Visualize
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputData(polyData);
vtkNew<vtkProperty> backProp;
backProp->SetDiffuseColor(colors->GetColor3d("Banana").GetData());
backProp->SetSpecular(0.6);
backProp->SetSpecularPower(30);
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->SetBackfaceProperty(backProp);
actor->GetProperty()->SetDiffuseColor(
colors->GetColor3d("Crimson").GetData());
actor->GetProperty()->SetSpecular(0.6);
actor->GetProperty()->SetSpecularPower(30);
actor->GetProperty()->SetOpacity(0.3);
vtkNew<vtkRenderer> renderer;
renderer->UseHiddenLineRemovalOn();
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->AddActor(glyphActor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
renderer->UseHiddenLineRemovalOn();
renderWindow->SetSize(640, 512);
renderWindow->SetWindowName("ExtractEnclosedPoints");
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension =
vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName));
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkNew<vtkSphereSource> source;
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ExtractEnclosedPoints)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ExtractEnclosedPoints: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ExtractEnclosedPoints MACOSX_BUNDLE ExtractEnclosedPoints.cxx )
target_link_libraries(ExtractEnclosedPoints PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ExtractEnclosedPoints
MODULES ${VTK_LIBRARIES}
)
Download and Build ExtractEnclosedPoints¶
Click here to download ExtractEnclosedPoints and its CMakeLists.txt file. Once the tarball ExtractEnclosedPoints.tar has been downloaded and extracted,
cd ExtractEnclosedPoints/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ExtractEnclosedPoints
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.