RadiusOutlierRemoval
vtk-examples/Cxx/Points/RadiusOutlierRemoval
Description¶
In this example, outliers are red. Yellow points satisfy the radius and neighbor restrictions.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
RadiusOutlierRemoval.cxx
#include <vtkCamera.h>
#include <vtkGlyph3D.h>
#include <vtkMinimalStandardRandomSequence.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPointSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRadiusOutlierRemoval.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtksys/SystemTools.hxx>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName);
}
int main(int argc, char* argv[])
{
vtkNew<vtkNamedColors> colors;
auto polyData = ReadPolyData(argc > 1 ? argv[1] : "");
double bounds[6];
polyData->GetBounds(bounds);
double range[3];
for (int i = 0; i < 3; ++i)
{
range[i] = bounds[2 * i + 1] - bounds[2 * i];
}
std::cout << "Range: " << range[0] << ", " << range[1] << ", " << range[2]
<< std::endl;
std::cout << "# of original points: " << polyData->GetNumberOfPoints()
<< std::endl;
vtkNew<vtkRadiusOutlierRemoval> removal;
removal->SetInputData(polyData);
removal->SetRadius(range[0] / 50.0);
removal->SetNumberOfNeighbors(6);
removal->GenerateOutliersOn();
removal->Update();
std::cout << "# of removed points: " << removal->GetNumberOfPointsRemoved()
<< std::endl;
///
double radius = range[0] * .01;
vtkNew<vtkSphereSource> sphereSource1;
sphereSource1->SetRadius(radius);
vtkNew<vtkGlyph3D> glyph3D1;
glyph3D1->SetInputConnection(removal->GetOutputPort());
glyph3D1->SetSourceConnection(sphereSource1->GetOutputPort());
glyph3D1->ScalingOff();
glyph3D1->Update();
vtkNew<vtkPolyDataMapper> glyph3DMapper1;
glyph3DMapper1->SetInputConnection(glyph3D1->GetOutputPort());
glyph3DMapper1->ScalarVisibilityOff();
vtkNew<vtkActor> glyph3DActor1;
glyph3DActor1->SetMapper(glyph3DMapper1);
glyph3DActor1->GetProperty()->SetColor(
colors->GetColor3d("Banana").GetData());
////
vtkNew<vtkSphereSource> sphereSource2;
sphereSource2->SetRadius(radius * 0.75);
vtkNew<vtkGlyph3D> glyph3D2;
glyph3D2->SetInputConnection(removal->GetOutputPort(1));
glyph3D2->SetSourceConnection(sphereSource2->GetOutputPort());
glyph3D2->ScalingOff();
glyph3D2->Update();
vtkNew<vtkPolyDataMapper> glyph3DMapper2;
glyph3DMapper2->SetInputConnection(glyph3D2->GetOutputPort());
glyph3DMapper2->ScalarVisibilityOff();
vtkNew<vtkActor> glyph3DActor2;
glyph3DActor2->SetMapper(glyph3DMapper2);
glyph3DActor2->GetProperty()->SetColor(
colors->GetColor3d("Tomato").GetData());
// Create graphics stuff
//
vtkNew<vtkRenderer> ren1;
ren1->SetBackground(colors->GetColor3d("CornflowerBlue").GetData());
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(ren1);
renWin->SetSize(512, 512);
renWin->SetWindowName("RadiusOutlierRemoval");
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
// Add the actors to the renderer, set the background and size
//
ren1->AddActor(glyph3DActor1);
ren1->AddActor(glyph3DActor2);
// Generate an interesting view
//
ren1->ResetCamera();
ren1->GetActiveCamera()->Azimuth(120);
ren1->GetActiveCamera()->Elevation(30);
ren1->GetActiveCamera()->Dolly(1.5);
ren1->ResetCameraClippingRange();
renWin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension =
vtksys::SystemTools::GetFilenameExtension(std::string(fileName));
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkNew<vtkMinimalStandardRandomSequence> randomSequence;
randomSequence->SetSeed(8775070);
vtkNew<vtkPointSource> points;
points->SetNumberOfPoints(100000);
points->SetRadius(10.0);
double x, y, z;
// random position
x = randomSequence->GetRangeValue(-100, 100);
randomSequence->Next();
y = randomSequence->GetRangeValue(-100, 100);
randomSequence->Next();
z = randomSequence->GetRangeValue(-100, 100);
randomSequence->Next();
points->SetCenter(x, y, z);
points->SetDistributionToShell();
points->Update();
polyData = points->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(RadiusOutlierRemoval)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "RadiusOutlierRemoval: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(RadiusOutlierRemoval MACOSX_BUNDLE RadiusOutlierRemoval.cxx )
target_link_libraries(RadiusOutlierRemoval PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS RadiusOutlierRemoval
MODULES ${VTK_LIBRARIES}
)
Download and Build RadiusOutlierRemoval¶
Click here to download RadiusOutlierRemoval and its CMakeLists.txt file. Once the tarball RadiusOutlierRemoval.tar has been downloaded and extracted,
cd RadiusOutlierRemoval/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./RadiusOutlierRemoval
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.