PolyDataIsoLines
vtk-examples/Cxx/PolyData/PolyDataIsoLines
Question
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Code¶
PolyDataIsoLines.cxx
#include <vtkActor.h>
#include <vtkBandedPolyDataContourFilter.h>
#include <vtkCamera.h>
#include <vtkCellArray.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkXMLPolyDataWriter.h>
// #include <algorithm>
// #include <iostream>
// #include <string>
int main(int argc, char* argv[])
{
// Parse command line arguments.
if (argc != 2)
{
std::cout << "Required arguments: Filename e.g. cowHead.vtp" << std::endl;
return EXIT_FAILURE;
}
vtkNew<vtkNamedColors> colors;
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(argv[1]);
reader->Update();
// float range[2];
double range[2];
reader->GetOutput()->GetPointData()->GetScalars()->GetRange(range);
// std::cout << "Range: " << range[0] << " , " << range[1] << std::endl;
vtkNew<vtkBandedPolyDataContourFilter> bf;
bf->SetInputConnection(reader->GetOutputPort());
int numContours = 30;
bf->GenerateValues(numContours, range);
bf->GenerateContourEdgesOn();
bf->Update();
// Color the contours.
bf->GetOutput(1)->GetPointData()->SetScalars(
bf->GetOutput()->GetPointData()->GetScalars());
// Make sure the mapper uses the new colors.
bf->GetOutput(0)->GetPointData()->SetActiveScalars("Scalars");
{
vtkNew<vtkXMLPolyDataWriter> writer;
writer->SetInputConnection(bf->GetOutputPort());
writer->SetFileName("output.vtp");
writer->Update();
}
{
vtkNew<vtkXMLPolyDataWriter> writer;
writer->SetInputConnection(bf->GetOutputPort(1));
writer->SetFileName("ContourEdges.vtp");
writer->Update();
}
/*
// See which isocontours are being generated
auto values = bf->GetValues();
auto numOfContours = bf->GetNumberOfContours();
vtkIdType someContours = std::min(numContours, 10);
for (vtkIdType i = 0; i < someContours; i++)
{
cout << values[i] << " ";
}
cout << endl;
*/
// Color actor.
vtkNew<vtkPolyDataMapper> colorMapper;
colorMapper->SetInputConnection(bf->GetOutputPort(0));
colorMapper->SetScalarRange(range);
vtkNew<vtkActor> colorActor;
colorActor->SetMapper(colorMapper);
// Edge actor.
vtkNew<vtkPolyDataMapper> edgeMapper;
edgeMapper->SetInputConnection(bf->GetOutputPort(1));
edgeMapper->SetScalarRange(range);
vtkNew<vtkActor> edgeActor;
edgeActor->SetMapper(edgeMapper);
edgeActor->GetProperty()->SetLineWidth(5);
// Create the RenderWindow, Renderer and both Actors.
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("PolyDataIsoLines");
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
// Add the actors to the renderer.
renderer->AddActor(colorActor);
renderer->AddActor(edgeActor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(PolyDataIsoLines)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "PolyDataIsoLines: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(PolyDataIsoLines MACOSX_BUNDLE PolyDataIsoLines.cxx )
target_link_libraries(PolyDataIsoLines PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS PolyDataIsoLines
MODULES ${VTK_LIBRARIES}
)
Download and Build PolyDataIsoLines¶
Click here to download PolyDataIsoLines and its CMakeLists.txt file. Once the tarball PolyDataIsoLines.tar has been downloaded and extracted,
cd PolyDataIsoLines/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PolyDataIsoLines
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.