PolyDataPointSampler
vtk-examples/Cxx/PolyData/PolyDataPointSampler
Description¶
Original points are yellow and added points are red.
This example uses the src/Testing/Data/Torso.vtp
dataset.
Question
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Code¶
PolyDataPointSampler.cxx
#include <vtkBYUReader.h>
#include <vtkCamera.h>
#include <vtkGlyph3D.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPointSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyDataPointSampler.h>
#include <vtkPolyDataReader.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSTLReader.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkXMLPolyDataReader.h>
#include <vtksys/SystemTools.hxx>
#include <iostream>
#include <string>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName);
}
int main(int argc, char* argv[])
{
vtkNew<vtkNamedColors> colors;
auto polyData = ReadPolyData(argc > 1 ? argv[1] : "");
double bounds[6];
polyData->GetBounds(bounds);
double range[3];
for (int i = 0; i < 3; ++i)
{
range[i] = bounds[2 * i + 1] - bounds[2 * i];
}
std::cout << "Range: " << range[0] << ", " << range[1] << ", " << range[2]
<< std::endl;
std::cout << "# of original points: " << polyData->GetNumberOfPoints()
<< std::endl;
vtkNew<vtkPolyDataPointSampler> sample;
sample->SetInputData(polyData);
sample->SetDistance(range[0] / 50);
sample->Update();
std::cout << "# of points after sampling: "
<< sample->GetOutput()->GetNumberOfPoints() << std::endl;
///
double radius = range[0] * 0.01;
vtkNew<vtkSphereSource> originalSource;
originalSource->SetRadius(radius);
vtkNew<vtkGlyph3D> originalGlyph3D;
originalGlyph3D->SetInputData(polyData);
originalGlyph3D->SetSourceConnection(originalSource->GetOutputPort());
originalGlyph3D->ScalingOff();
originalGlyph3D->Update();
vtkNew<vtkPolyDataMapper> originalMapper;
originalMapper->SetInputConnection(originalGlyph3D->GetOutputPort());
originalMapper->ScalarVisibilityOff();
vtkNew<vtkActor> originalActor;
originalActor->SetMapper(originalMapper);
originalActor->GetProperty()->SetColor(
colors->GetColor3d("Banana").GetData());
vtkNew<vtkSphereSource> sampleSource;
sampleSource->SetRadius(radius * 0.75);
vtkNew<vtkGlyph3D> sampleGlyph3D;
sampleGlyph3D->SetInputConnection(sample->GetOutputPort());
sampleGlyph3D->SetSourceConnection(sampleSource->GetOutputPort());
sampleGlyph3D->ScalingOff();
sampleGlyph3D->Update();
vtkNew<vtkPolyDataMapper> sampleMapper;
sampleMapper->SetInputConnection(sampleGlyph3D->GetOutputPort());
sampleMapper->ScalarVisibilityOff();
vtkNew<vtkActor> sampleActor;
sampleActor->SetMapper(sampleMapper);
sampleActor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData());
// Create graphics stuff.
vtkNew<vtkRenderer> ren1;
ren1->SetBackground(colors->GetColor3d("SteelBlue").GetData());
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(ren1);
renWin->SetSize(512, 512);
renWin->SetWindowName("PolyDataPointSampler");
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
// Add the actors to the renderer, set the background and size.
ren1->AddActor(originalActor);
ren1->AddActor(sampleActor);
// Generate an interesting view.
ren1->GetActiveCamera()->SetPosition(1, 0, 0);
ren1->GetActiveCamera()->SetFocalPoint(0, 1, 0);
ren1->GetActiveCamera()->SetViewUp(0, 0, 1);
ren1->ResetCamera();
ren1->GetActiveCamera()->Dolly(1.0);
ren1->ResetCameraClippingRange();
renWin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension =
vtksys::SystemTools::GetFilenameExtension(std::string(fileName));
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkNew<vtkSphereSource> sphere;
sphere->SetRadius(1.0);
sphere->SetPhiResolution(21);
sphere->SetThetaResolution(41);
sphere->Update();
polyData = sphere->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(PolyDataPointSampler)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "PolyDataPointSampler: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(PolyDataPointSampler MACOSX_BUNDLE PolyDataPointSampler.cxx )
target_link_libraries(PolyDataPointSampler PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS PolyDataPointSampler
MODULES ${VTK_LIBRARIES}
)
Download and Build PolyDataPointSampler¶
Click here to download PolyDataPointSampler and its CMakeLists.txt file. Once the tarball PolyDataPointSampler.tar has been downloaded and extracted,
cd PolyDataPointSampler/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PolyDataPointSampler
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.