PolygonalSurfaceContourLineInterpolator
vtk-examples/Cxx/PolyData/PolygonalSurfaceContourLineInterpolator
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Code¶
PolygonalSurfaceContourLineInterpolator.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkContourWidget.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOrientedGlyphContourRepresentation.h>
#include <vtkPolyData.h>
#include <vtkPolyDataCollection.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolygonalSurfaceContourLineInterpolator.h>
#include <vtkPolygonalSurfacePointPlacer.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkTriangleFilter.h>
#include <vtkXMLPolyDataReader.h>
int main(int argc, char* argv[])
{
vtkNew<vtkNamedColors> colors;
vtkSmartPointer<vtkPolyData> polyData;
if (argc < 2)
{
vtkNew<vtkSphereSource> sphereSource;
sphereSource->SetThetaResolution(40);
sphereSource->SetPhiResolution(20);
sphereSource->Update();
polyData = sphereSource->GetOutput();
}
else
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(argv[1]);
reader->Update();
polyData = reader->GetOutput();
}
// The Dijkistra interpolator will not accept cells that aren't triangles.
vtkNew<vtkTriangleFilter> triangleFilter;
triangleFilter->SetInputData(polyData);
triangleFilter->Update();
auto pd = triangleFilter->GetOutput();
// Create a mapper and actor.
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(triangleFilter->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetInterpolationToFlat();
actor->GetProperty()->SetColor(colors->GetColor3d("MistyRose").GetData());
// Create the render window, renderer and interactor.
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("PolygonalSurfaceContourLineInterpolator");
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
// Add the actors to the renderer, set the background and size.
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("CadetBlue").GetData());
// Here comes the contour widget stuff...
vtkNew<vtkContourWidget> contourWidget;
contourWidget->SetInteractor(interactor);
vtkSmartPointer<vtkOrientedGlyphContourRepresentation> rep =
dynamic_cast<vtkOrientedGlyphContourRepresentation*>(
contourWidget->GetRepresentation());
rep->GetLinesProperty()->SetColor(colors->GetColor3d("Crimson").GetData());
rep->GetLinesProperty()->SetLineWidth(3.0);
vtkNew<vtkPolygonalSurfacePointPlacer> pointPlacer;
pointPlacer->AddProp(actor);
pointPlacer->GetPolys()->AddItem(pd);
rep->SetPointPlacer(pointPlacer);
vtkNew<vtkPolygonalSurfaceContourLineInterpolator> interpolator;
interpolator->GetPolys()->AddItem(pd);
rep->SetLineInterpolator(interpolator);
renderWindow->Render();
interactor->Initialize();
contourWidget->EnabledOn();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(PolygonalSurfaceContourLineInterpolator)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "PolygonalSurfaceContourLineInterpolator: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(PolygonalSurfaceContourLineInterpolator MACOSX_BUNDLE PolygonalSurfaceContourLineInterpolator.cxx )
target_link_libraries(PolygonalSurfaceContourLineInterpolator PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS PolygonalSurfaceContourLineInterpolator
MODULES ${VTK_LIBRARIES}
)
Download and Build PolygonalSurfaceContourLineInterpolator¶
Click here to download PolygonalSurfaceContourLineInterpolator and its CMakeLists.txt file. Once the tarball PolygonalSurfaceContourLineInterpolator.tar has been downloaded and extracted,
cd PolygonalSurfaceContourLineInterpolator/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PolygonalSurfaceContourLineInterpolator
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.