Coordinate
vtk-examples/Cxx/Utilities/Coordinate
Description¶
There are many possible coordinate conversions. This example demonstrates NormalizedDisplay->Display.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
Coordinate.cxx
#include <vtkCoordinate.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkRenderWindow> rendererWindow;
vtkNew<vtkRenderer> renderer;
rendererWindow->AddRenderer(renderer);
rendererWindow->Render();
vtkNew<vtkCoordinate> coordinate;
coordinate->SetCoordinateSystemToNormalizedDisplay();
coordinate->SetValue(.5, .5, 0);
std::cout << *coordinate << std::endl;
std::cout << coordinate->GetCoordinateSystemAsString() << std::endl;
int* val;
val = coordinate->GetComputedDisplayValue(renderer);
std::cout << "Val: " << val[0] << " " << val[1] << std::endl;
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(Coordinate)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "Coordinate: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Coordinate MACOSX_BUNDLE Coordinate.cxx )
target_link_libraries(Coordinate PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Coordinate
MODULES ${VTK_LIBRARIES}
)
Download and Build Coordinate¶
Click here to download Coordinate and its CMakeLists.txt file. Once the tarball Coordinate.tar has been downloaded and extracted,
cd Coordinate/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Coordinate
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.