BalloonWidget
vtk-examples/Cxx/Widgets/BalloonWidget
Description¶
This example creates a sphere and a regular polygon. The balloon text describes each object when you hover over it.
Note
This original source code for this example is here.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
BalloonWidget.cxx
#include <vtkActor.h>
#include <vtkBalloonRepresentation.h>
#include <vtkBalloonWidget.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRegularPolygonSource.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Sphere.
vtkNew<vtkSphereSource> sphereSource;
sphereSource->SetCenter(-4.0, 0.0, 0.0);
sphereSource->SetRadius(4.0);
sphereSource->Update();
vtkNew<vtkPolyDataMapper> sphereMapper;
sphereMapper->SetInputConnection(sphereSource->GetOutputPort());
vtkNew<vtkActor> sphereActor;
sphereActor->SetMapper(sphereMapper);
sphereActor->GetProperty()->SetColor(
colors->GetColor3d("MistyRose").GetData());
// Regular Polygon.
vtkNew<vtkRegularPolygonSource> regularPolygonSource;
regularPolygonSource->SetCenter(4.0, 0.0, 0.0);
regularPolygonSource->SetRadius(4.0);
regularPolygonSource->Update();
vtkNew<vtkPolyDataMapper> regularPolygonMapper;
regularPolygonMapper->SetInputConnection(
regularPolygonSource->GetOutputPort());
vtkNew<vtkActor> regularPolygonActor;
regularPolygonActor->SetMapper(regularPolygonMapper);
regularPolygonActor->GetProperty()->SetColor(
colors->GetColor3d("Cornsilk").GetData());
// A renderer and render window.
vtkNew<vtkRenderer> ren;
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(ren);
renWin->SetWindowName("BalloonWidget");
// An interactor.
vtkNew<vtkRenderWindowInteractor> iRen;
iRen->SetRenderWindow(renWin);
// Create the widget.
vtkNew<vtkBalloonRepresentation> balloonRep;
balloonRep->SetBalloonLayoutToImageRight();
vtkNew<vtkBalloonWidget> balloonWidget;
balloonWidget->SetInteractor(iRen);
balloonWidget->SetRepresentation(balloonRep);
balloonWidget->AddBalloon(sphereActor, "This is a sphere", nullptr);
balloonWidget->AddBalloon(regularPolygonActor, "This is a regular polygon",
nullptr);
// Add the actors to the scene.
ren->AddActor(sphereActor);
ren->AddActor(regularPolygonActor);
ren->SetBackground(colors->GetColor3d("SlateGray").GetData());
// Render
renWin->Render();
balloonWidget->EnabledOn();
// Begin mouse interaction.
iRen->Initialize();
iRen->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(BalloonWidget)
find_package(VTK COMPONENTS
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "BalloonWidget: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(BalloonWidget MACOSX_BUNDLE BalloonWidget.cxx )
target_link_libraries(BalloonWidget PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS BalloonWidget
MODULES ${VTK_LIBRARIES}
)
Download and Build BalloonWidget¶
Click here to download BalloonWidget and its CMakeLists.txt file. Once the tarball BalloonWidget.tar has been downloaded and extracted,
cd BalloonWidget/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./BalloonWidget
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.