MoveActor
vtk-examples/Java/Visualization/MoveActor
Description¶
This example creates two spheres. They can be moved/scaled/rotated independent of each other using the mouse.
Other languages
See (Cxx)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
MoveActor.java
import vtk.vtkActor;
import vtk.vtkInteractorStyleTrackballActor;
import vtk.vtkNamedColors;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkSphereSource;
public class MoveActor
{
// -----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
vtkNamedColors colors = new vtkNamedColors();
//Renderer Background Color
double Bgcolor[] = new double[4];
colors.GetColor("White", Bgcolor);
//Sphere1
vtkSphereSource sphereSource1 = new vtkSphereSource();
sphereSource1.SetCenter(0.0, 0.0, 0.0 );
sphereSource1.SetRadius(4.0);
sphereSource1.Update();
vtkPolyDataMapper sphereMapper1 = new vtkPolyDataMapper();
sphereMapper1 .SetInputData (sphereSource1.GetOutput());
vtkActor sphereActor1 = new vtkActor();
sphereActor1.SetMapper(sphereMapper1);
//Sphere2
vtkSphereSource sphereSource2 = new vtkSphereSource();
sphereSource2.SetCenter(10.0, 0.0, 0.0 );
sphereSource2.SetRadius(3.0);
sphereSource2.Update();
vtkPolyDataMapper sphereMapper2 = new vtkPolyDataMapper();
sphereMapper2 .SetInputData (sphereSource2.GetOutput());
vtkActor sphereActor2 = new vtkActor();
sphereActor2.SetMapper(sphereMapper2);
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
// Visualise
ren.AddActor(sphereActor1);
ren.AddActor(sphereActor2);
ren.SetBackground(Bgcolor);
renWin.SetSize(640, 480);
renWin.Render();
vtkInteractorStyleTrackballActor style = new vtkInteractorStyleTrackballActor();
iren.SetInteractorStyle(style);
iren.Initialize();
iren.Start();
}
}