MultipleViewports
vtk-examples/Java/Visualization/MultipleViewports
Description¶
This example creates a window with 4 viewports.
Question
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Code¶
MultipleViewports.java
import vtk.vtkActor;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkSphereSource;
public class MultipleViewports
{
// -----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
// Define viewport ranges
double xmins[] = new double[] {0.0, 0.5, 0.0, 0.5};
double xmaxs[] = new double[] {0.5, 1.0, 0.5, 1.0};
double ymins[] = new double[] {0.0, 0.0, 0.5, 0.5};
double ymaxs[] = new double[] {0.5, 0.5, 1.0, 1.0};
vtkRenderWindow renWin = new vtkRenderWindow();
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
for(int i = 0; i < 4; i++)
{
vtkRenderer ren = new vtkRenderer();
renWin.AddRenderer(ren);
ren.SetViewport(xmins[i],ymins[i],xmaxs[i],ymaxs[i]);
// Create a sphere
vtkSphereSource sphereSource = new vtkSphereSource();
sphereSource.SetCenter(0.0, 0.0, 0.0);
sphereSource.SetRadius(5);
sphereSource.Update();
// Create a mapper and actor
vtkPolyDataMapper mapper = new vtkPolyDataMapper();
mapper.SetInputConnection(sphereSource.GetOutputPort());
vtkActor actor = new vtkActor();
actor.SetMapper(mapper);
ren.AddActor(actor);
ren.ResetCamera();
renWin.Render();
renWin.SetWindowName("Multiple ViewPorts");
}
iren.Initialize();
iren.Start();
}
}