Line
vtk-examples/Python/GeometricObjects/Line
Description¶
The line is a primary one-dimensional cell. It is defined by two points. The direction along the line is from the first point to the second point.
Question
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Code¶
Line.py
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersSources import vtkLineSource
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
# Create two points, P0 and P1
p0 = [1.0, 0.0, 0.0]
p1 = [0.0, 1.0, 0.0]
lineSource = vtkLineSource()
lineSource.SetPoint1(p0)
lineSource.SetPoint2(p1)
# Visualize
colors = vtkNamedColors()
mapper = vtkPolyDataMapper()
mapper.SetInputConnection(lineSource.GetOutputPort())
actor = vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetLineWidth(4)
actor.GetProperty().SetColor(colors.GetColor3d("Peacock"))
renderer = vtkRenderer()
renderWindow = vtkRenderWindow()
renderWindow.SetWindowName("Line")
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
renderer.SetBackground(colors.GetColor3d("Silver"))
renderer.AddActor(actor)
renderWindow.Render()
renderWindowInteractor.Start()
if __name__ == '__main__':
main()