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Point

vtk-examples/Python/GeometricObjects/Point

Description

vtkPoints object represents 3D points. The data model for vtkPoints is an array of vx-vy-vz triplets accessible by ( point or cell) id.

Other languages

See (Cxx), (CSharp)

Question

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Code

Point.py

#!/usr/bin/env python
# -*- coding: utf-8 -*-

# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonCore import vtkPoints
from vtkmodules.vtkCommonDataModel import (
    vtkCellArray,
    vtkPolyData
)
from vtkmodules.vtkRenderingCore import (
    vtkActor,
    vtkPolyDataMapper,
    vtkRenderWindow,
    vtkRenderWindowInteractor,
    vtkRenderer
)


def main():
    colors = vtkNamedColors()

    # Create the geometry of a point (the coordinate)
    points = vtkPoints()
    p = [1.0, 2.0, 3.0]

    # Create the topology of the point (a vertex)
    vertices = vtkCellArray()
    # We need an an array of point id's for InsertNextCell.
    pid = [0]
    pid[0] = points.InsertNextPoint(p)
    vertices.InsertNextCell(1, pid)

    # Create a polydata object
    point = vtkPolyData()

    # Set the points and vertices we created as the geometry and topology of the polydata
    point.SetPoints(points)
    point.SetVerts(vertices)

    # Visualize
    mapper = vtkPolyDataMapper()
    mapper.SetInputData(point)

    actor = vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetColor(colors.GetColor3d('Tomato'))
    actor.GetProperty().SetPointSize(20)

    renderer = vtkRenderer()
    renderWindow = vtkRenderWindow()
    renderWindow.SetWindowName('Point')
    renderWindow.AddRenderer(renderer)
    renderWindowInteractor = vtkRenderWindowInteractor()
    renderWindowInteractor.SetRenderWindow(renderWindow)

    renderer.AddActor(actor)
    renderer.SetBackground(colors.GetColor3d('DarkGreen'))

    renderWindow.Render()
    renderWindowInteractor.Start()


if __name__ == '__main__':
    main()