Spring
vtk-examples/Python/Modelling/Spring
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Code¶
Spring.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonCore import vtkPoints
from vtkmodules.vtkCommonDataModel import (
vtkCellArray,
vtkPolyData
)
from vtkmodules.vtkFiltersCore import vtkPolyDataNormals
from vtkmodules.vtkFiltersModeling import vtkRotationalExtrusionFilter
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
colors = vtkNamedColors()
# Create the RenderWindow, Renderer and Interactor.
#
renderer = vtkRenderer()
renWin = vtkRenderWindow()
renWin.AddRenderer(renderer)
iren = vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
# Create the spring profile (a circle).
#
points = vtkPoints()
points.InsertPoint(0, 1.0, 0.0, 0.0)
points.InsertPoint(1, 1.0732, 0.0, -0.1768)
points.InsertPoint(2, 1.25, 0.0, -0.25)
points.InsertPoint(3, 1.4268, 0.0, -0.1768)
points.InsertPoint(4, 1.5, 0.0, 0.00)
points.InsertPoint(5, 1.4268, 0.0, 0.1768)
points.InsertPoint(6, 1.25, 0.0, 0.25)
points.InsertPoint(7, 1.0732, 0.0, 0.1768)
poly = vtkCellArray()
poly.InsertNextCell(8) # The number of points.
poly.InsertCellPoint(0)
poly.InsertCellPoint(1)
poly.InsertCellPoint(2)
poly.InsertCellPoint(3)
poly.InsertCellPoint(4)
poly.InsertCellPoint(5)
poly.InsertCellPoint(6)
poly.InsertCellPoint(7)
profile = vtkPolyData()
profile.SetPoints(points)
profile.SetPolys(poly)
# Extrude the profile to make a spring.
#
extrude = vtkRotationalExtrusionFilter()
extrude.SetInputData(profile)
extrude.SetResolution(360)
extrude.SetTranslation(6)
extrude.SetDeltaRadius(1.0)
extrude.SetAngle(2160.0) # six revolutions
normals = vtkPolyDataNormals()
normals.SetInputConnection(extrude.GetOutputPort())
normals.SetFeatureAngle(60)
mapper = vtkPolyDataMapper()
mapper.SetInputConnection(normals.GetOutputPort())
spring = vtkActor()
spring.SetMapper(mapper)
spring.GetProperty().SetColor(colors.GetColor3d("PowderBlue"))
spring.GetProperty().SetDiffuse(0.7)
spring.GetProperty().SetSpecular(0.4)
spring.GetProperty().SetSpecularPower(20)
spring.GetProperty().BackfaceCullingOn()
# Add the actors to the renderer, set the background and size.
#
renderer.AddActor(spring)
renderer.SetBackground(colors.GetColor3d("Burlywood"))
renWin.SetSize(640, 512)
renWin.SetWindowName('Spring')
renderer.ResetCamera()
renderer.GetActiveCamera().Azimuth(90)
# Render the image.
#
renWin.Render()
iren.Start()
if __name__ == '__main__':
main()